

If there is no action/selection to cancel, it will open the GTA:SA pause menu.Īs for all other commands/keys, they are exactly the same as single player. Press while a passenger in a suitable vehicle with a suitable weapon to perform a drive-by.Ĭancels current action/selection, including chat input, dialogs, textdraw/object etc. Press near a vehicle to enter as a passenger. Screenshots should be saved in My Documents in the 'GTA San Andreas User Files\SAMP\' folder. Pressing once will remove the chat outline, and pressing it twice will hide it and the rest of the HUD. Another alternative is the ` (grave) key. packet loss and memory usage)Īlso opens chat box like 'T'. Select a class while at the class selection screen (or press the 'SPAWN' button)Īllows you to select a new class upon your next death. Opens the chat input box to type chat and send commands. ShowPlayerDialog(playerid, DIALOG_UNUSED, DIALOG_STYLE_MSGBOX, "Registration ", "Account successfully registered, you have been automatically logged in.As SA-MP is built on top of the San Andreas game, almost all the keys are exactly the same as single player with the exception of a few SA-MP-specific commands. ShowPlayerDialog(playerid, DIALOG_UNUSED, DIALOG_STYLE_MSGBOX, "Login ", "You have been kicked for taking too long to login successfully to your account. reset the variable that stores the timerid ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Registration ", string, "Register ", "Abort ")
#GTA SA MP USER PASSWORD PASSWORD#
Player = SetTimerEx( "OnLoginTimeout ", SECONDS_TO_LOGIN * 1000, false, "d ", playerid) įormat(string, sizeof string, "Welcome %s, you can register by entering your password in the field below: ", Player) from now on, the player has 30 seconds to login ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login ", string, "Login ", "Abort ") Please login by entering your password in the field below: ", Player) Switch ( orm_errno(Player))įormat(string, sizeof string, "This account ( %s) is registered. If (race_check != g_MysqlRaceCheck) return Kick(playerid) If yes, everything is okay, if not, we just kick the player Then we check if current connection count is the same as connection count we passed to the callback We also pass the current value of the connection count to our OnPlayerDataLoaded callback We create a connection count for each playerid and increase it everytime the playerid connects or disconnects Player B joins now with playerid 2 -> our laggy SELECT query is finally finished, but for the wrong player While the query is still processing, player A with playerid 2 disconnects If ( strlen(inputtext) SELECT query is fired -> this query takes very long ", "Okay ", " ") Įlse ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login ", "Wrong password! \nPlease enter your password in the field below: ", "Login ", "Abort ") ShowPlayerDialog(playerid, DIALOG_UNUSED, DIALOG_STYLE_MSGBOX, "Login ", "You have mistyped your password too often (3 times). save all player data before closing connectionįor ( new i = 0, j = GetPlayerPoolSize() i = 3) if the table has been created, the "SetupPlayerTable" function does not have any purpose so you may remove it completely SendRconCommand( "exit ") // close the server if there is no connection If (g_SQL = MYSQL_INVALID_HANDLE || mysql_errno(g_SQL) != 0) G_SQL = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASSWORD, MYSQL_DATABASE, option_id) // AUTO_RECONNECT is enabled for this connection handle only Mysql_set_option(option_id, AUTO_RECONNECT, true) // it automatically reconnects when loosing connection to mysql server New MySQLOpt: option_id = mysql_init_options() Password, // the output of SHA256_PassHash function (which was added in 0.3.7 R1 version) is always 256 bytes in length, or the equivalent of 64 Pawn cells default spawn point: Las Venturas (The High Roller) how many seconds until it kicks the player for taking too long to login It is by default 1000 (as of 0.3.7 version) change MAX_PLAYERS to the amount of players (slots) you want
